/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package extension.tan.handler;

/**
 * @author daz
 */
public class TanCommand {

    public static final String ROOM_INFO = "TL_1";
    public static final String PLAYER_READY = "TL_2";
    public static final String PLAYER_ENTER_ROOM = "TL_3";
    public static final String DEAL_CARD = "TL_4";
    public static final String FIRST_TURN = "TL_5";
    public static final String PLAYER_LEAVE = "TL_6";
    public static final String FIGHT_CARD = "TL_7";
    public static final String GAME_TURN = "TL_8";
    public static final String FINISH_MATCH = "TL_12";
    public static final String TIME_OUT = "P_19";
    public static final String TIME_COUNT = "P_20";
    public static final String PLAYER_COUNT = "P_21";
    public static final String KICK = "P_22";
    public static final String DELETE_HOST_TIME_OUT = "P_23";
    public static final String NEW_ROUND = "TL_9";
    public static final String UPDATE_TABLE_HOST = "TL_18";
    public static final String MONEY_CHANGE = "TL_17";
    public static final String FIGHT_ALL = "TL_11";
    
    public static final String ASK_REGISTER_ATTACK = "T_1";
    public static final String CHOOSE_MASTER_CARD = "T_2";
    public static final String FINISH_ATTACK = "T_3";
    public static final String ENFOLD_CARD = "T_4";
    public static final String ADDITIONAL_CARD = "T_5";
    public static final String REMAIN_CARD = "T_6";
    public static final String UPDATE_CARD_DOWN = "T_7";
    public static final String FIGHT_TIME_OUT = "T_8";
}
